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40k Leman Russ
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Leman Russ 08

Latest Render

While my Tau Hammerhead is coming along nicely, I needed a bit of a break from it.  I decided to something from either the Imperial Guard or Space Marines codex.  I don’t have either army, but I do have a Leman Russ that I was planning on turning into an Ork battlewagon..  So it seemed like the natural choice for modeling..

The is still in pieces which as actually a boon because I can hold and each part individually and then assemble them.. or at least I hope its that easy..

As with the hammerhead I plan to show a render of the for every 4 hours (or so) of work.

Note: This post will be updated a lot as I work on this .

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Wacom Bamboo Graphics Tablet
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engine-texture-test-02

Engine Texture Test

I have been getting back into modeling lately and ran into my old nemesis — texturing!  For whatever reason, I had never really been very good at texturing.  I think a lot of that was due to the way Lightwave did .  It used to be extremely painful to texture a because there wasn’t really a good workflow..

Previously you’d have to export your UV’s and do some texturing work in photoshop or some such, then import them back to the , then render it… just to test your outcome.   It would take a long time to get something looking even half good.  It just wasn’t easy workflow wise causing me not to want to do it.. thus, I sucked at it..

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Tau Hammerhead in 3D
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currenthighresrender

Current High Res Render

I frequently troll various forums and just about always come away with a feeling of inadequacy.. There are quite a lot of extremely talented folks in the field, and I often dream of being one.

Tonight I have embarked on yet another making adventure — an attempt to create a very high quality that actually looks real. In my search for something to create I chose a known object that is from another one of my hobbies, Warhammer . I have decided to make a Tau Hammerhead.

Click the image to the right to see the latest render.

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Archive for the '3D Graphics' Category